pub struct SplitButton { /* private fields */ }Implementations§
Source§impl SplitButton
impl SplitButton
Sourcepub fn new(
id: impl Into<ElementId>,
label: impl Into<SharedString>,
menu_label: impl Into<SharedString>,
) -> Self
pub fn new( id: impl Into<ElementId>, label: impl Into<SharedString>, menu_label: impl Into<SharedString>, ) -> Self
label is the action’s visible label; menu_label names the menu
segment for assistive technology.
The menu the trailing segment opens while open. Opening and
closing requests (the segment, outside clicks, Escape, an activated
item) arrive through on_toggle.
pub fn icon(self, icon: impl Into<Icon>) -> Self
Sourcepub fn variant(self, variant: ButtonVariant) -> Self
pub fn variant(self, variant: ButtonVariant) -> Self
Filled, tonal, outlined or elevated (text has no split form).
Sourcepub fn open(self, open: bool) -> Self
pub fn open(self, open: bool) -> Self
Whether the caller’s menu is open (the trailing segment is selected).
pub fn disabled(self, disabled: bool) -> Self
Sourcepub fn preview_state(
self,
part: SplitButtonPart,
state: InteractionPreview,
) -> Self
pub fn preview_state( self, part: SplitButtonPart, state: InteractionPreview, ) -> Self
Render as a static specimen with part in one interaction state;
the other segment stays at rest.
Trait Implementations§
Source§impl IntoElement for SplitButton
impl IntoElement for SplitButton
Source§type Element = ViewElement<SplitButton>
type Element = ViewElement<SplitButton>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements [
Element].Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed [
AnyElement].Auto Trait Implementations§
impl !RefUnwindSafe for SplitButton
impl !Send for SplitButton
impl !Sync for SplitButton
impl !UnwindSafe for SplitButton
impl Freeze for SplitButton
impl Unpin for SplitButton
impl UnsafeUnpin for SplitButton
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§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
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E: IntoElement + 'static,
§fn with_animation(
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animation: Animation,
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) -> AnimationElement<Self>where
Self: Sized,
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self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
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Render this component or element with an animation
§fn with_animations(
self,
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animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
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Self: Sized,
fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with a chain of animations
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self,
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animation: SpringAnimation<T>,
animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static,
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Self: Sized,
T: SpringTarget,
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self,
id: impl Into<ElementId>,
animation: SpringAnimation<T>,
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Renders this component or element at the value produced by a spring. Read more
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§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
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Imperatively modify self with the given closure.
§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
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Conditionally modify self with the given closure.
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§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
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§impl<E> TestTextExt for Ewhere
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fn test_alt_text(self, text: impl Into<SharedString>) -> Self::Element
Like [
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