pub struct CircularProgress { /* private fields */ }Expand description
M3 Expressive circular progress indicator.
value makes it determinate (the arc starts at twelve o’clock with a
track and gap after it); None plays the reference’s six-second growing
arc, whose track is hidden unless Self::show_track asks for it.
Reduced motion holds still. The caller supplies the accessible label.
Implementations§
Source§impl CircularProgress
impl CircularProgress
pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>) -> Self
pub fn value(self, value: Option<f32>) -> Self
pub fn thick(self) -> Self
Sourcepub fn thickness(self, thickness: Pixels) -> Self
pub fn thickness(self, thickness: Pixels) -> Self
The track and indicator thickness (4dp by default).
Sourcepub fn size(self, size: f32) -> Self
pub fn size(self, size: f32) -> Self
The indicator box in design px, overriding the kit’s size for the
shape and thickness (circular_progress_size).
Sourcepub fn disabled(self, disabled: bool) -> Self
pub fn disabled(self, disabled: bool) -> Self
A disabled indicator paints in on-surface at 38% over a 12% track.
pub fn shape(self, shape: ProgressShape) -> Self
pub fn wavy(self) -> Self
Sourcepub fn show_track(self, show: bool) -> Self
pub fn show_track(self, show: bool) -> Self
Whether the track shows (default: only while determinate).
Trait Implementations§
Source§impl IntoElement for CircularProgress
impl IntoElement for CircularProgress
Source§type Element = ViewElement<CircularProgress>
type Element = ViewElement<CircularProgress>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements [
Element].Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed [
AnyElement].Auto Trait Implementations§
impl !RefUnwindSafe for CircularProgress
impl !Send for CircularProgress
impl !Sync for CircularProgress
impl !UnwindSafe for CircularProgress
impl Freeze for CircularProgress
impl Unpin for CircularProgress
impl UnsafeUnpin for CircularProgress
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self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
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Render this component or element with an animation
§fn with_animations(
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self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
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Render this component or element with a chain of animations
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