pub struct Snackbar { /* private fields */ }Expand description
M3 snackbar.
One line grows to two by wrapping; Self::longer_action moves the
action below the text. The message is a status node (announced politely
by platforms that treat status as a live region). It rises and fades in
when mounted; with Self::open(false) it sinks and fades out, then
renders nothing, so the caller can keep it mounted until the exit
settles. The caller places it (usually bottom-leading, 16dp from the
window edges) and supplies every string.
Implementations§
Source§impl Snackbar
impl Snackbar
pub fn new(id: impl Into<ElementId>, message: impl Into<SharedString>) -> Self
Sourcepub fn action(
self,
label: impl Into<SharedString>,
handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self
pub fn action( self, label: impl Into<SharedString>, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static, ) -> Self
A text button after the message, e.g. “Undo”.
Sourcepub fn close(
self,
label: impl Into<SharedString>,
handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self
pub fn close( self, label: impl Into<SharedString>, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static, ) -> Self
A close icon button, announced with label.
Sourcepub fn longer_action(self, longer: bool) -> Self
pub fn longer_action(self, longer: bool) -> Self
Place a long action label on its own row below the message.
Sourcepub fn preview_state(self, state: InteractionPreview) -> Self
pub fn preview_state(self, state: InteractionPreview) -> Self
Show the action and close affordance in one forced state (a static specimen; the buttons leave the tab order).
Trait Implementations§
Source§impl IntoElement for Snackbar
impl IntoElement for Snackbar
Source§type Element = ViewElement<Snackbar>
type Element = ViewElement<Snackbar>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements [
Element].Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed [
AnyElement].Auto Trait Implementations§
impl !RefUnwindSafe for Snackbar
impl !Send for Snackbar
impl !Sync for Snackbar
impl !UnwindSafe for Snackbar
impl Freeze for Snackbar
impl Unpin for Snackbar
impl UnsafeUnpin for Snackbar
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§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
§fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with a chain of animations
§fn with_spring<T>(
self,
id: impl Into<ElementId>,
animation: SpringAnimation<T>,
animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static,
) -> SpringAnimationElement<Self>where
Self: Sized,
T: SpringTarget,
<T as SpringTarget>::Output: 'static,
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self,
id: impl Into<ElementId>,
animation: SpringAnimation<T>,
animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static,
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Self: Sized,
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Renders this component or element at the value produced by a spring. Read more
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
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Imperatively modify self with the given closure.
§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
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fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
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Conditionally modify self with the given closure.
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self,
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else_fn: impl FnOnce(Self) -> Self,
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Conditionally modify self with the given closure.
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§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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impl<T> Pointable for T
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§impl<E> TestTextExt for Ewhere
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impl<E> TestTextExt for Ewhere
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§fn test_text(self, text: impl Into<SharedString>) -> Self::Element
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fn test_alt_text(self, text: impl Into<SharedString>) -> Self::Element
Like [
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