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TimePickerState

Struct TimePickerState 

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pub struct TimePickerState { /* private fields */ }
Expand description

A time picker’s state. Create it with cx.new and hand it to TimePicker.

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impl TimePickerState

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pub fn new( labels: TimePickerLabels, time: NaiveTime, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Self

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pub fn format( self, format: TimeFormat, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Self

Use the 24-hour clock.

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pub fn input_mode(self) -> Self

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pub fn seconds( self, label: impl Into<SharedString>, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Self

Show seconds: a third selector (named label), a seconds dial unit and a seconds input segment.

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pub fn minute_step(self, step: u32) -> Self

Snap the dial and its arrow keys to every step minutes (e.g. 5 or 15; 0 and 1 mean every minute).

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pub fn limits( self, earliest: NaiveTime, latest: NaiveTime, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Self

Only times from earliest to latest can be chosen; the current time moves inside them.

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pub fn unit(self, unit: TimeUnit) -> Self

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pub fn labels(&self) -> &TimePickerLabels

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pub fn time(&self) -> NaiveTime

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pub fn current_format(&self) -> TimeFormat

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pub fn mode(&self) -> TimeInputMode

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pub fn current_unit(&self) -> TimeUnit

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pub fn shows_seconds(&self) -> bool

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pub fn current_minute_step(&self) -> u32

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pub fn current_limits(&self) -> Option<(NaiveTime, NaiveTime)>

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pub fn dial_focus(&self) -> &FocusHandle

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pub fn field(&self) -> &Entity<TimeFieldState>

Base’s time field, for focusing input mode.

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pub fn set_format( &mut self, format: TimeFormat, window: &mut Window, cx: &mut Context<'_, Self>, )

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pub fn set_time( &mut self, time: NaiveTime, window: &mut Window, cx: &mut Context<'_, Self>, )

Set the time as a person would, emitting TimePickerEvent::Change.

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pub fn set_unit(&mut self, unit: TimeUnit, cx: &mut Context<'_, Self>)

Edit unit on the dial.

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pub fn set_pm( &mut self, pm: bool, window: &mut Window, cx: &mut Context<'_, Self>, )

AM (false) or PM (true).

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pub fn toggle_mode(&mut self, window: &mut Window, cx: &mut Context<'_, Self>)

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pub fn step( &mut self, delta: i32, window: &mut Window, cx: &mut Context<'_, Self>, )

Step the dial’s value by delta, wrapping within the hour or day.

Trait Implementations§

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impl EventEmitter<TimePickerEvent> for TimePickerState

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impl Render for TimePickerState

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fn render( &mut self, _: &mut Window, _: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.

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